You can try it here at newgrounds.com
It includes many small nice stuff like Casey body & dressing reshaped, character visualization in dialog clips, else...
But main point is that this is the first release, that provides some game engine, small but full 2 quest chains... and 'no more walking' - even though I'm not sure if this is better
Version 0.04 change
log:
<New content>
- Gameplay implemented
- 4 new static scenes implemented (of total 6)
- 2 new h-scenes implemented (of total 4)
- New character ‘Boss’ introduced
<Visual changes>
- Casey face, body, hair redesigned, reshaped
- Casey clothing redesigned
- New visual for dialog scenes implemented (‘static in motion’)
- New visual for dialog screens implemented (comics-like)
- Implemented ‘waving hair’ for characters, changed in existing scenes
- Created ‘static in motion’ clips for Casey, Jack, Boss, Kelly
- Implemented clothing system for secondary characters
- Started work over map (not included into this build)
<Code changes>
- Implemented ‘days passing’ mechanics & salary
- Implemented quest mechanics (chains of short scenes): day 1 and day 3
- Implemented random encounters: day 2
- Walking part is changed to ‘days passing mechanics’